Closed nathanfranke closed 2 years ago
A git bisect
blames commit 102c312497ace1e81bb54b6c3ed3665d16ee1fef for the issue.
Interestingly enough, this bug only occurs when running from inside the editor. Running the project without the editor (using the editor binary with the --path
argument) doesn't trigger the stack overflow (up to 1024, at least).
git bisect log
Edit Mentioning the pull request that introduced the bug: #61003
I just want to say I'm looking for a fix for this without bringing back the issue that I fixed in the PR. It's a bit trickier than I expected.
Godot version
v4.0.alpha.custom_build [4ee530e6a] Not reproducible on 3.4.4.stable
System information
Arch btw on 5.15.40-1-lts
Issue description
Steps to reproduce
In Godot 3.4.4:
In Godot 4.x:
Minimal reproduction project
4.x: test2.zip