Open Leakbang opened 2 years ago
Related to https://github.com/godotengine/godot/issues/54761.
Can you reproduce this in 3.4.4/3.5rc2 when using GodotPhysics as the 3D physics engine?
I just did a test and I can verify that this is also present in 3.4.4 only when using GodotPhysics. However it works as intended with Bullet physics.
After taking a quick look at it, the code segments are absolutely empty. They were never implemented in the first place
Godot version
v4.0.alpha.calinou [c89d2b8aa]
System information
Archlinux
Issue description
The
Angular Spring
andLinear Spring
options do not work in Generic6DOFJoint3D. I have messed around with the settings and I don't see the joint working in any shape or form.Steps to reproduce
Minimal reproduction project
spring-joints.tar.gz
wasd
to control the red ball