Open nonunknown opened 2 years ago
Sounds like a duplicate of #25375, but it's supposed to be fixed by #60737 in 3.5, CC @kleonc.
From quick test in current main (c41e4b10c3317f837d4b3ece2fb725a8067d884b) I can confirm it seems to work fine with 4.0 Dict used for test
var dict1 = {
"key" : {"dict2Key" : "This is value"}
}
Steps to reproduce
* Create a script * Create a dictionary -> `var dict := {}` * under the ready function, create a subdictionary -> `dict["test"] = {number=1}` * place a breakpoint * try to look at the value in the editor
This works just fine:
It seems like Objects within the dictionaries are the culprint here:
In the inspector it fails:
In the debugger it works just fine though:
Godot version
v3.5.rc5.official [ae6059793]
System information
manjaro linux
Issue description
When I try to look the subvalues of a dictionary, especifically dictionary inside dictionary!
https://user-images.githubusercontent.com/58845030/177542186-e8cea80d-4025-4513-a8d0-4fc78b7a029a.mp4
Steps to reproduce
var dict := {}
dict["test"] = {number=1}
Minimal reproduction project
N/a