Open moomoosic opened 2 years ago
@moomoosic Please upload a minimal reproduction project to make this easier to troubleshoot.
Is this still reproducible in 4.0 RC 3 or later?
The project's thread model is set to Multi-Threaded, which causes various rendering issues. For instance, attempting to resize the running project window's on desktop will cause the project to freeze (and possibly cause your system to lockup).
Resetting the thread model advanced project setting to its default value resolves that particular issue. I'd wager it also fixes the issue on Android, since changing orientation is similar to resizing the window (it requires recreating framebuffers).
Godot version
4.0.alpha12
System information
Android 12 Samsung m21
Issue description
The first rotation of the phone is ок. The second rotation changes the aspect ratio. Some artifacts appear. Default settings.
Steps to reproduce
AndroidAPK_Godot4_Alpha.apk - Run on smartphone and rotate 90 degrees.
Minimal reproduction project
Project: test_12alpha.zip
Apk file: AndroidAPK_Godot4_Alpha12.zip