godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
https://godotengine.org
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Error notifications out of sync with Output console #63714

Open bitbrain opened 2 years ago

bitbrain commented 2 years ago

Godot version

4.0.alpha13

System information

Windows 10

Issue description

Errors that are displayed on startup via the notification popup do not appear in the error console:

Capture

I would expect these errors to be shown in the Output but it shows 0 errors.

Steps to reproduce

  1. open any Godot 4 project that has a lot of errors (e.g. while migrating over to Godot 4)
  2. An overwhelming amount of error notifications is shown
  3. The notification errors do not align with what is shown in the Output console

Minimal reproduction project

GUT_Godot4_WithErrors.zip

akien-mga commented 2 years ago

4.0.alpha

Please be more explicit, this spans a full 6-month range now :)

akien-mga commented 2 years ago

I don't think that's a bug, those are parser errors from GDScript and they should be shown in the GDScript editor, not in the Output panel. That they spam the toaster too is another problem that we'll address eventually but I don't think it's expected to see all these errors in the Output panel.

bitbrain commented 2 years ago

I think the bug is that some of these gdscript errors are exclusively shown in the toaster but not in the Output console, until the affected file is actually opened.