godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
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Godot 4.0 Beta 1 Annotations #65850

Closed Berkru closed 2 years ago

Berkru commented 2 years ago

Godot version

4.0Beta1 [20d667284]

System information

Ryzen 3600, Ubuntu 22.04.1 LTS, Radeon Rx 550, Vulkan

Issue description

  1. Random Crashes, mostly when changing settings ( and once when editing a material);
  2. Text Editor gets a red-ish background if using any theme, other than the default theme;
  3. Vsync doesn't afect the editor frame rate.
  4. Changing the Low Procesor Mode Sleep in the Editor Settings seems not to affect the editor frame rate.

Steps to reproduce

N/A

Minimal reproduction project

No response

Calinou commented 2 years ago

These issues are either already reported, or are not bugs.

  1. Random Crashes, mostly when changing settings ( and once when editing a material);

This is already being tracked in https://github.com/godotengine/godot/issues/59798.

  1. Text Editor gets a red-ish background if using any theme, other than the default theme;

Custom themes need to be updated to use the #rrggbbaa color syntax instead of #aarrggbb. This is a breaking change between 3.x and 4.0.

  1. Vsync doesn't afect the editor frame rate.

View Frame Time does not report the actual rendered framerate; it performs an estimation using CPU and GPU timings, so it can report values above the monitor refresh rate. This is done by design so you don't have to disable V-Sync or uncap the framerate to accurately preview performance :slightly_smiling_face:

  1. Changing the Low Procesor Mode Sleep in the Editor Settings seems not to affect the editor frame rate.

See above.

PS: In the future, please open one issue per reported problem. Don't put several unrelated problems in the same issue.