godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
https://godotengine.org
MIT License
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editor crashed when save scene #66580

Open ripley-xl opened 2 years ago

ripley-xl commented 2 years ago

Godot version

Godot 4.0 beta

System information

macOS 12.5.1, vulkan mobile, Apple M1 Pro

Issue description

-------------------------------------
Translated Report (Full Report Below)
-------------------------------------

Process:               Godot [45024]
Path:                  /Applications/Godot 4.0beta.app/Contents/MacOS/Godot
Identifier:            org.godotengine.godot
Version:               4.0 (4.0)
Code Type:             ARM-64 (Native)
Parent Process:        launchd [1]
User ID:               501

Date/Time:             2022-09-29 13:16:55.7987 +0800
OS Version:            macOS 12.5.1 (21G83)
Report Version:        12
Anonymous UUID:        94361219-7988-934D-CF7A-3C411906CB34

Sleep/Wake UUID:       3E1F7224-7B83-4FA0-8320-A602DDADEC42

Time Awake Since Boot: 11000 seconds
Time Since Wake:       4169 seconds

System Integrity Protection: enabled

Crashed Thread:        0  Dispatch queue: com.apple.main-thread

Exception Type:        EXC_BAD_ACCESS (SIGABRT)
Exception Codes:       KERN_INVALID_ADDRESS at 0x00000000125befc0
Exception Codes:       0x0000000000000001, 0x00000000125befc0
Exception Note:        EXC_CORPSE_NOTIFY

VM Region Info: 0x125befc0 is not in any region.  Bytes before following region: 4002975808
      REGION TYPE                    START - END         [ VSIZE] PRT/MAX SHRMOD  REGION DETAIL
      UNUSED SPACE AT START
--->  
      __TEXT                      100f48000-106d44000    [ 94.0M] r-x/r-x SM=COW  ...s/MacOS/Godot

Application Specific Information:
abort() called

Thread 0 Crashed::  Dispatch queue: com.apple.main-thread
0   libsystem_kernel.dylib                 0x1a0192d98 __pthread_kill + 8
1   libsystem_pthread.dylib                0x1a01c7ee0 pthread_kill + 288
2   libsystem_c.dylib                      0x1a0102340 abort + 168
3   Godot                                  0x101306ef8 0x100f48000 + 3927800
4   libsystem_platform.dylib               0x1a01df4a4 _sigtramp + 56
5   libobjc.A.dylib                        0x1a00552b4 AutoreleasePoolPage::releaseUntil(objc_object**) + 196
6   libobjc.A.dylib                        0x1a0051b34 objc_autoreleasePoolPop + 212
7   AppKit                                 0x1a2df964c -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 3432
8   Godot                                  0x10131baf4 0x100f48000 + 4012788
9   Godot                                  0x101303bd4 0x100f48000 + 3914708
10  Godot                                  0x101327c0c 0x100f48000 + 4062220
11  dyld                                   0x10783108c start + 520

Thread 1:
0   libsystem_pthread.dylib                0x1a01c3078 start_wqthread + 0

Thread 2:
0   libsystem_pthread.dylib                0x1a01c3078 start_wqthread + 0

Thread 3:
0   libsystem_pthread.dylib                0x1a01c3078 start_wqthread + 0

Thread 4:
0   libsystem_kernel.dylib                 0x1a018e270 __psynch_cvwait + 8
1   libsystem_pthread.dylib                0x1a01c883c _pthread_cond_wait + 1236
2   libc++.1.dylib                         0x1a0117284 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 28
3   Godot                                  0x104887164 _IP_ResolverPrivate::_thread_function(void*) + 160
4   Godot                                  0x10478fd4c 0x100f48000 + 59014476
5   Godot                                  0x1047902c0 0x100f48000 + 59015872
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 5:
0   libsystem_kernel.dylib                 0x1a018e270 __psynch_cvwait + 8
1   libsystem_pthread.dylib                0x1a01c883c _pthread_cond_wait + 1236
2   libc++.1.dylib                         0x1a0117284 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 28
3   Godot                                  0x104d2a82c 0x100f48000 + 64890924
4   Godot                                  0x10478fd4c 0x100f48000 + 59014476
5   Godot                                  0x1047902c0 0x100f48000 + 59015872
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 6:
0   libsystem_kernel.dylib                 0x1a018e270 __psynch_cvwait + 8
1   libsystem_pthread.dylib                0x1a01c883c _pthread_cond_wait + 1236
2   libc++.1.dylib                         0x1a0117284 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 28
3   Godot                                  0x104d2a82c 0x100f48000 + 64890924
4   Godot                                  0x10478fd4c 0x100f48000 + 59014476
5   Godot                                  0x1047902c0 0x100f48000 + 59015872
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 7:
0   libsystem_kernel.dylib                 0x1a018e270 __psynch_cvwait + 8
1   libsystem_pthread.dylib                0x1a01c883c _pthread_cond_wait + 1236
2   libc++.1.dylib                         0x1a0117284 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 28
3   Godot                                  0x104d2a82c 0x100f48000 + 64890924
4   Godot                                  0x10478fd4c 0x100f48000 + 59014476
5   Godot                                  0x1047902c0 0x100f48000 + 59015872
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 8:
0   libsystem_kernel.dylib                 0x1a018e270 __psynch_cvwait + 8
1   libsystem_pthread.dylib                0x1a01c883c _pthread_cond_wait + 1236
2   libc++.1.dylib                         0x1a0117284 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 28
3   Godot                                  0x104d2a82c 0x100f48000 + 64890924
4   Godot                                  0x10478fd4c 0x100f48000 + 59014476
5   Godot                                  0x1047902c0 0x100f48000 + 59015872
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 9:
0   libsystem_kernel.dylib                 0x1a018e270 __psynch_cvwait + 8
1   libsystem_pthread.dylib                0x1a01c883c _pthread_cond_wait + 1236
2   libc++.1.dylib                         0x1a0117284 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 28
3   Godot                                  0x104d2a82c 0x100f48000 + 64890924
4   Godot                                  0x10478fd4c 0x100f48000 + 59014476
5   Godot                                  0x1047902c0 0x100f48000 + 59015872
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 10:
0   libsystem_kernel.dylib                 0x1a018e270 __psynch_cvwait + 8
1   libsystem_pthread.dylib                0x1a01c883c _pthread_cond_wait + 1236
2   libc++.1.dylib                         0x1a0117284 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 28
3   Godot                                  0x104d2a82c 0x100f48000 + 64890924
4   Godot                                  0x10478fd4c 0x100f48000 + 59014476
5   Godot                                  0x1047902c0 0x100f48000 + 59015872
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 11:
0   libsystem_kernel.dylib                 0x1a018e270 __psynch_cvwait + 8
1   libsystem_pthread.dylib                0x1a01c883c _pthread_cond_wait + 1236
2   libc++.1.dylib                         0x1a0117284 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 28
3   Godot                                  0x104d2a82c 0x100f48000 + 64890924
4   Godot                                  0x10478fd4c 0x100f48000 + 59014476
5   Godot                                  0x1047902c0 0x100f48000 + 59015872
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 12:
0   libsystem_kernel.dylib                 0x1a018e270 __psynch_cvwait + 8
1   libsystem_pthread.dylib                0x1a01c883c _pthread_cond_wait + 1236
2   libc++.1.dylib                         0x1a0117284 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 28
3   Godot                                  0x104d2a82c 0x100f48000 + 64890924
4   Godot                                  0x10478fd4c 0x100f48000 + 59014476
5   Godot                                  0x1047902c0 0x100f48000 + 59015872
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 13:
0   libsystem_kernel.dylib                 0x1a018e270 __psynch_cvwait + 8
1   libsystem_pthread.dylib                0x1a01c883c _pthread_cond_wait + 1236
2   libc++.1.dylib                         0x1a0117284 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 28
3   Godot                                  0x104d2a82c 0x100f48000 + 64890924
4   Godot                                  0x10478fd4c 0x100f48000 + 59014476
5   Godot                                  0x1047902c0 0x100f48000 + 59015872
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 14:
0   libsystem_kernel.dylib                 0x1a018e270 __psynch_cvwait + 8
1   libsystem_pthread.dylib                0x1a01c883c _pthread_cond_wait + 1236
2   libc++.1.dylib                         0x1a0117284 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 28
3   Godot                                  0x104d2a82c 0x100f48000 + 64890924
4   Godot                                  0x10478fd4c 0x100f48000 + 59014476
5   Godot                                  0x1047902c0 0x100f48000 + 59015872
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 15:: AMCP Logging Spool
0   libsystem_kernel.dylib                 0x1a018a8ec semaphore_wait_trap + 8
1   caulk                                  0x1a8c3da2c caulk::mach::semaphore::wait_or_error() + 28
2   caulk                                  0x1a8c217ac caulk::concurrent::details::worker_thread::run() + 56
3   caulk                                  0x1a8c213cc void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*> > >(void*) + 96
4   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
5   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 16:: com.apple.audio.IOThread.client
0   libsystem_kernel.dylib                 0x1a018a8b0 mach_msg_trap + 8
1   libsystem_kernel.dylib                 0x1a018ad20 mach_msg + 76
2   CoreAudio                              0x1a1eda6a0 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 104
3   CoreAudio                              0x1a1d67bb0 HALC_ProxyIOContext::IOWorkLoop() + 3336
4   CoreAudio                              0x1a1d668b0 invocation function for block in HALC_ProxyIOContext::HALC_ProxyIOContext(unsigned int, unsigned int) + 100
5   CoreAudio                              0x1a1f32ab0 HALB_IOThread::Entry(void*) + 88
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 17:
0   libsystem_kernel.dylib                 0x1a018e270 __psynch_cvwait + 8
1   libsystem_pthread.dylib                0x1a01c883c _pthread_cond_wait + 1236
2   libc++.1.dylib                         0x1a0117284 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 28
3   Godot                                  0x101ad6220 0x100f48000 + 12116512
4   Godot                                  0x101ad60a8 0x100f48000 + 12116136
5   Godot                                  0x101ad5fa0 0x100f48000 + 12115872
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 18:
0   libsystem_kernel.dylib                 0x1a018e06c __semwait_signal + 8
1   libsystem_c.dylib                      0x1a0096fc8 nanosleep + 220
2   Godot                                  0x101dcd7f4 0x100f48000 + 15226868
3   Godot                                  0x101ef3a1c 0x100f48000 + 16431644
4   Godot                                  0x10478fd4c 0x100f48000 + 59014476
5   Godot                                  0x1047902c0 0x100f48000 + 59015872
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 19:
0   libsystem_kernel.dylib                 0x1a018e06c __semwait_signal + 8
1   libsystem_c.dylib                      0x1a0096fc8 nanosleep + 220
2   Godot                                  0x101dcd7f4 0x100f48000 + 15226868
3   Godot                                  0x101f585d4 EditorExportPlatformIOS::_check_for_changes_poll_thread(void*) + 496
4   Godot                                  0x10478fd4c 0x100f48000 + 59014476
5   Godot                                  0x1047902c0 0x100f48000 + 59015872
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 20:
0   libsystem_kernel.dylib                 0x1a018e06c __semwait_signal + 8
1   libsystem_c.dylib                      0x1a0096fc8 nanosleep + 220
2   Godot                                  0x101dcd7f4 0x100f48000 + 15226868
3   Godot                                  0x101fec52c 0x100f48000 + 17450284
4   Godot                                  0x10478fd4c 0x100f48000 + 59014476
5   Godot                                  0x1047902c0 0x100f48000 + 59015872
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 21:
0   libsystem_kernel.dylib                 0x1a018e06c __semwait_signal + 8
1   libsystem_c.dylib                      0x1a0096fc8 nanosleep + 220
2   Godot                                  0x101dcd7f4 0x100f48000 + 15226868
3   Godot                                  0x1026f6a30 0x100f48000 + 24832560
4   Godot                                  0x10478fd4c 0x100f48000 + 59014476
5   Godot                                  0x1047902c0 0x100f48000 + 59015872
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 22:
0   libsystem_kernel.dylib                 0x1a018e270 __psynch_cvwait + 8
1   libsystem_pthread.dylib                0x1a01c883c _pthread_cond_wait + 1236
2   libc++.1.dylib                         0x1a0117284 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 28
3   Godot                                  0x102e16838 0x100f48000 + 32303160
4   Godot                                  0x10478fd4c 0x100f48000 + 59014476
5   Godot                                  0x1047902c0 0x100f48000 + 59015872
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 23:
0   libsystem_kernel.dylib                 0x1a018e06c __semwait_signal + 8
1   libsystem_c.dylib                      0x1a0096fc8 nanosleep + 220
2   Godot                                  0x101dcd7f4 0x100f48000 + 15226868
3   Godot                                  0x1015f15ac 0x100f48000 + 6985132
4   Godot                                  0x10478fd4c 0x100f48000 + 59014476
5   Godot                                  0x1047902c0 0x100f48000 + 59015872
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 24:: com.apple.NSEventThread
0   libsystem_kernel.dylib                 0x1a018a8b0 mach_msg_trap + 8
1   libsystem_kernel.dylib                 0x1a018ad20 mach_msg + 76
2   CoreFoundation                         0x1a02952c0 __CFRunLoopServiceMachPort + 372
3   CoreFoundation                         0x1a0293770 __CFRunLoopRun + 1180
4   CoreFoundation                         0x1a0292b34 CFRunLoopRunSpecific + 600
5   AppKit                                 0x1a2f67100 _NSEventThread + 196
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 25:
0   libsystem_kernel.dylib                 0x1a018e270 __psynch_cvwait + 8
1   libsystem_pthread.dylib                0x1a01c883c _pthread_cond_wait + 1236
2   libc++.1.dylib                         0x1a0117284 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 28
3   Godot                                  0x1023b9cfc 0x100f48000 + 21437692
4   Godot                                  0x10478fd4c 0x100f48000 + 59014476
5   Godot                                  0x1047902c0 0x100f48000 + 59015872
6   libsystem_pthread.dylib                0x1a01c826c _pthread_start + 148
7   libsystem_pthread.dylib                0x1a01c308c thread_start + 8

Thread 26:
0   libsystem_pthread.dylib                0x1a01c3078 start_wqthread + 0

Thread 27:
0   libsystem_pthread.dylib                0x1a01c3078 start_wqthread + 0

Thread 0 crashed with ARM Thread State (64-bit):
    x0: 0x0000000000000000   x1: 0x0000000000000000   x2: 0x0000000000000000   x3: 0x0000000000000000
    x4: 0x0000000000000060   x5: 0x000000011d830350   x6: 0x000000000000000a   x7: 0x000000016eeb4b90
    x8: 0xf99414efedf40b82   x9: 0xf99414eeea7e4e02  x10: 0x0000000000000002  x11: 0x00000000fffffffd
   x12: 0x0000010000000000  x13: 0x0000000000000000  x14: 0x0000000000000000  x15: 0x0000000000000000
   x16: 0x0000000000000148  x17: 0x00000001fa2eb680  x18: 0x0000000000000000  x19: 0x0000000000000006
   x20: 0x00000001078a4580  x21: 0x0000000000000103  x22: 0x00000001078a4660  x23: 0x0000000106a02b1e
   x24: 0x000000016eeb5638  x25: 0x000000016eeb4d70  x26: 0x000000000090f7ef  x27: 0x000000016eeb55f0
   x28: 0x0000000000000000   fp: 0x000000016eeb4cf0   lr: 0x00000001a01c7ee0
    sp: 0x000000016eeb4cd0   pc: 0x00000001a0192d98 cpsr: 0x40001000
   far: 0x00000001031f59f0  esr: 0x56000080  Address size fault

Binary Images:
       0x1a0189000 -        0x1a01c0fff libsystem_kernel.dylib (*) <d5cdde7e-7037-3a70-9ce4-9e3847da6ce0> /usr/lib/system/libsystem_kernel.dylib
       0x1a01c1000 -        0x1a01cdfff libsystem_pthread.dylib (*) <f32ff902-ba43-30b0-ad43-a2a8a9ff69fe> /usr/lib/system/libsystem_pthread.dylib
       0x1a0088000 -        0x1a0109fff libsystem_c.dylib (*) <93fc2587-038e-31e1-b16b-369979e72cb1> /usr/lib/system/libsystem_c.dylib
       0x100f48000 -        0x106d43fff org.godotengine.godot (4.0) <447b298a-4148-381a-b07c-4fd97b6ccba6> /Applications/Godot 4.0beta.app/Contents/MacOS/Godot
       0x1a01db000 -        0x1a01e2fff libsystem_platform.dylib (*) <6f19bd1b-352c-3ff0-b9c0-03ceafebfe22> /usr/lib/system/libsystem_platform.dylib
       0x1a0047000 -        0x1a0084fff libobjc.A.dylib (*) <3d936842-5903-31ad-b1ae-1de4f4b448a6> /usr/lib/libobjc.A.dylib
       0x1a2db9000 -        0x1a3c71fff com.apple.AppKit (6.9) <07bc3607-552a-3eb9-a941-4911c589dbc5> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
       0x10782c000 -        0x10788bfff dyld (*) <75627683-a780-32ad-ae34-cf86dd23a26b> /usr/lib/dyld
       0x1a010a000 -        0x1a0170fff libc++.1.dylib (*) <ca366de6-c395-319a-b3ab-e22126d28394> /usr/lib/libc++.1.dylib
       0x1a8c1f000 -        0x1a8c45fff com.apple.audio.caulk (1.0) <99842553-96fc-378e-b39a-67294face1e3> /System/Library/PrivateFrameworks/caulk.framework/Versions/A/caulk
       0x1a1ba6000 -        0x1a22c9fff com.apple.audio.CoreAudio (5.0) <b5351932-ebac-3219-aa3a-0d088bcb59dd> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
       0x1a0210000 -        0x1a0756fff com.apple.CoreFoundation (6.9) <1643f3d9-7049-37e4-b844-c0c0a42bde3b> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
               0x0 - 0xffffffffffffffff ??? (*) <00000000-0000-0000-0000-000000000000> ???

External Modification Summary:
  Calls made by other processes targeting this process:
    task_for_pid: 0
    thread_create: 0
    thread_set_state: 0
  Calls made by this process:
    task_for_pid: 0
    thread_create: 0
    thread_set_state: 0
  Calls made by all processes on this machine:
    task_for_pid: 0
    thread_create: 0
    thread_set_state: 0

VM Region Summary:
ReadOnly portion of Libraries: Total=1.0G resident=0K(0%) swapped_out_or_unallocated=1.0G(100%)
Writable regions: Total=695.9M written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=695.9M(100%)

                                VIRTUAL   REGION 
REGION TYPE                        SIZE    COUNT (non-coalesced) 
===========                     =======  ======= 
Accelerate framework               384K        3 
Activity Tracing                   256K        1 
CG backing stores                 4032K        4 
CG image                          4464K       46 
ColorSync                          592K       26 
CoreAnimation                     6176K       14 
CoreGraphics                        32K        2 
CoreUI image data                 1232K        9 
Dispatch continuations            80.0M        1 
Foundation                          16K        1 
Kernel Alloc Once                   32K        1 
MALLOC                           552.3M      298 
MALLOC guard page                  192K        9 
MALLOC_MEDIUM (reserved)          24.0M        1         reserved VM address space (unallocated)
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-----------
Full Report
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Model: MacBookPro18,1, BootROM 7459.141.1, proc 10:8:2 processors, 32 GB, SMC 
Graphics: Apple M1 Pro, Apple M1 Pro, Built-In
Display: Color LCD, 3456 x 2234 Retina, Main, MirrorOff, Online
Memory Module: LPDDR5
AirPort: Wi-Fi, wl0: Apr  6 2022 05:55:54 version 20.90.45.0.8.7.118 FWID 01-e7138ff2
Bluetooth: Version (null), 0 services, 0 devices, 0 incoming serial ports
Network Service: Wi-Fi, AirPort, en0
USB Device: USB31Bus
USB Device: USB31Bus
USB Device: USB31Bus
Thunderbolt Bus: MacBook Pro, Apple Inc.
Thunderbolt Bus: MacBook Pro, Apple Inc.
Thunderbolt Bus: MacBook Pro, Apple Inc.

Steps to reproduce

when click menu [scene] -> [save scene], editor crashed

Minimal reproduction project

project.zip

ripley-xl commented 2 years ago

godot version: v4.0.beta1 [20d667284]

Calinou commented 2 years ago

@ripley-xl Please surround large blocks of text with triple backticks like this:

``` text here ```

This prevents them from taking too much space and also makes sure issue references aren't accidentally created. I edited your comment, but remember to do this next time :slightly_smiling_face:

thetntm commented 2 years ago

I can confirm this issue exists on my machine as well. oddly enough, saving the project using the cmd-s shortcut works perfectly well, however using the save scene option directly from the menu results in a crash every time. Very strange.