godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
https://godotengine.org
MIT License
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Improve external animation signaling in the editor #67291

Open Fangoboyo opened 2 years ago

Fangoboyo commented 2 years ago

Godot version

4.0.beta.2

System information

Windows 11, NVIDIA 3050, Intel i7 11th gen

Issue description

The add track button is missing on models imported from external applications (specifically blender) even after the .glb file is saved as a scene in a .tscn file image

Steps to reproduce

1.) Create a model with rigged animations in blender 2.) import into godot 3.) attempt to add a track to the animationPlayer

Minimal reproduction project

IssueProject.zip

Zireael07 commented 2 years ago

It probably makes it read-only in error (external resources have been made read-only to avoid people making changes that would just be lost)

Calinou commented 2 years ago

@SaracenOne I think the "Add Track" button should be disabled instead of hidden, with a tooltip saying why it's disabled.