Open zaevi opened 2 years ago
master, 4.0.beta3
Win11, gl_compatibility
Incorrect skeleton and uv when using gl_compatibility renderer.
gl_compatibility
rendering_method = forward_plus (vulkan):
rendering_method = gl_compatibility:
Download the reproduction project and open in editor.
Switch Rendering Method from forward_plus to gl_compatibility and restart the editor.
Rendering Method
forward_plus
gl_bug.zip
Using a .glb model from tps-demo.
same issues!!!!
@clayjohn mentioned that this might not be in the first release of Godot Engine 4.0.
Nudge!
Godot version
master, 4.0.beta3
System information
Win11, gl_compatibility
Issue description
Incorrect skeleton and uv when using
gl_compatibility
renderer.rendering_method = forward_plus (vulkan):
rendering_method = gl_compatibility:
Steps to reproduce
Download the reproduction project and open in editor.
Switch
Rendering Method
fromforward_plus
togl_compatibility
and restart the editor.Minimal reproduction project
gl_bug.zip
Using a .glb model from tps-demo.