godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
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Particle trails not working with attractor #68756

Open Mikeysax opened 1 year ago

Mikeysax commented 1 year ago

Godot version

4.0beta5

System information

PopOS 22.04, 6.0.3-76060003-generic kernel, Ryzen 6800h, Radeon 6700m, amdgpu, Vulkan

Issue description

When utilizing particle trails (via shader, dont mind the error because I'm not using godot material) and attractors, it doesn't seem to work.

Changing the settings on the attractor do not work

Steps to reproduce

https://user-images.githubusercontent.com/15805689/202323038-95c617bf-9373-46ee-ad0b-9b42464b23f4.mp4

Minimal reproduction project

https://github.com/Mikeysax/example-project-for-godot-bug-gpu-particle-attractor-68756

clayjohn commented 1 year ago

Can you please upload an MRP that reproduces the bug so that contributors can try to reproduce and fix this?

Mikeysax commented 1 year ago

@clayjohn https://github.com/Mikeysax/example-project-for-godot-bug-gpu-particle-attractor-68756