I found a bug! I make a duplicate instances and loaded images, and, after export the duplicate instance and loaded images dont appear in the exported project.
Steps to reproduce
Make a 2d project
Make a grid and a texture_rect inside the grid
put the texture_rect min_size to 64,64
make a script in grid
func ready(): load("res://icon.png")
and start debug.
In editor works!
but if you export project and start the project the loaded image dont appears
Godot version
3.5.1
System information
Windows 10, GLES3
Issue description
I found a bug! I make a duplicate instances and loaded images, and, after export the duplicate instance and loaded images dont appear in the exported project.
Steps to reproduce
Make a 2d project
Make a grid and a texture_rect inside the grid
put the texture_rect min_size to 64,64
make a script in grid
func ready(): load("res://icon.png")
and start debug.
In editor works!
but if you export project and start the project the loaded image dont appears
Minimal reproduction project