godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
https://godotengine.org
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[TRACKER] Raster occlusion culling issues #70533

Open Calinou opened 1 year ago

Calinou commented 1 year ago

This is a tracker for issues related to raster occlusion culling (the kind of Embree-based occlusion culling used in 4.0).

This tracker does not list issues related to portals and rooms occlusion culling, or geometry occlusion culling featured in 3.x.

See also https://github.com/godotengine/godot/issues/57416, which is another common optimization used in 3D rendering.

### Bugs
- [ ] https://github.com/godotengine/godot/issues/53288
- [ ] https://github.com/godotengine/godot/issues/63771
- [ ] https://github.com/godotengine/godot/issues/70373
- [ ] https://github.com/godotengine/godot/issues/70375
- [x] https://github.com/godotengine/godot/issues/70516
- [ ] https://github.com/godotengine/godot/issues/91030
### Enhancements
- [ ] https://github.com/godotengine/godot/issues/50154
- [ ] https://github.com/godotengine/godot-proposals/issues/2910
- [ ] https://github.com/godotengine/godot-proposals/issues/3932
- [ ] https://github.com/godotengine/godot-proposals/issues/2911
Flarkk commented 1 day ago

See #99941