godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
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Issues with animation state machine in animation tree #71857

Open ilievmark opened 1 year ago

ilievmark commented 1 year ago

Godot version

4.0 beta13

System information

Windows 10

Issue description

Not sure if the issue was discovered already, but please let me know how to handle this

If you create an animation tree with an animation state machine, sometimes (can be reproduced in 80%) UI of the entire editor can be broken like on the screenshot

Godot animation stm bug

Steps to reproduce

Create animation tree Create animation state machine Reproduces after some time while editing states of sm

Minimal reproduction project

-

chris-prenissl commented 1 year ago

Do you have the problem also with Godot 4.0 beta 14? Also, does this error happen when nothing else other than the Animation Tree with State Machine is in the scene?

ilievmark commented 1 year ago

@snakept New updates:

  1. If I create an animation tree with an animation state machine node in the root, and that problem appears, I can save the scene and reload the editor. Then the problem is gone (yet, I cant reproduce after that flow)
  2. I Just tried with beta 14, and I am still able to reproduce that one
  3. Basically, you need to put smth in that state machine (another state machine, blend, or just animation)
ilievmark commented 1 year ago

I've just tried with an empty scene as you asked, still reproduces bug_stm

(that's beta 14)

Again, if save the scene and reload the editor, then its ok, I can continue to work It happens only with new node that I just created within editor If editor reloads, then its ok