Closed prominentdetail closed 5 months ago
I'm seeing similar behavior with capsules against the edges of a boxshaped rigidbody3d.
Here's an example (sorry, this is intermittent for me so I captured it when I noticed the scene geometry triggering the issue, so there's not even visible collision shapes).
https://user-images.githubusercontent.com/364501/228639708-e00d27ab-eb44-4c5f-a963-5c15355c09b5.mp4
If the original minimal repro isn't sufficient, I'll try to repro this with a capsule & box.
Godot version
v4.0.beta.custom_build [705273140]
System information
windows 10
Issue description
Sliding a cylinder shape against a static body will cause it to get stuck against the seams in the mesh.
Steps to reproduce
run project and move cylinder against the static body
Minimal reproduction project
moveSlideStuck_beta16.zip