Open andreas-volz opened 1 year ago
Can you reproduce this after switching to the GLES2 renderer in the project that crashes? (Use the dropdown in the top-right corner of the editor.)
I couldn't reproduce it for sure, so I couldn't say it. If it helps I could continue my examples with GLES2 and see if it happens again in the next days.
Looks like a 2012 GPU, so seems likely to be GPU / driver issue given the age, it may only be capable of running the GLES2 backend.
Ok, I'll try the GLES2 for a while. If that is the reason I might consider to buy a newer card.
Godot version
v3.5.1.stable.flathub [6fed1ffa3]
System information
Linux Mint 21 Vanessa
Issue description
It seems the combination of Godot and my system is not perfect stable while operating in 3D projects. While I've no problems in 2D I had several complete system freezes while running Godot. Nothing fancy, just some 3D examples (small moving MeshInstance)
my card: 06:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Cape Verde PRO [Radeon HD 7750/8740 / R7 250E]
syslog of the crash:
Steps to reproduce
Not really possible to reproduce. But I had several system freezes in the last days with similar small projects. So it's maybe a 3D driver problem with godot.
Minimal reproduction project
3DNavigationDemoNew.zip