Open Scony opened 1 year ago
Looking for navigation related benchmark ideas.
Benchmark ideas are written in format like this: TYPE: [Groups it Belongs]: Name: Description
Examples:
Looking for navigation related benchmark ideas.
Benchmark ideas are written in format like this: TYPE: [Groups it Belongs]: Name: Description
Examples:
- Exclusive:AStar3D: Create random map with 1000 inter connected points (probably using Delaunay3D), Benchmark solving it 1000 times from random 2 points
- Exclusive:Navigation: On a premade map, solve 1000 random paths between two points on the surface of the shapes.
- Agents: Benchmark 1000 moving agents in a map with local collision avoidance.
Some more examples to consider:
In the upcoming weeks, I'm going to work on test cases for the navigation area. I'm going to use this issue as a progress tracker but also as a place where anyone can propose scenarios to implement.
Please note that many scenarios will be tested in 3D only since quite a lot of navigation code is common for 2D and 3D so we don't need to duplicate test cases in many instances.
Server tests
NavigationServer3D
General
Agent
ProcessInfo
ProcessInfo
ProcessInfo
Map
ProcessInfo
ProcessInfo
map_changed
navigation_debug_changed
Link
ProcessInfo
ProcessInfo
Region
ProcessInfo
ProcessInfo
Obstacle
NavigationServer2D
Node tests
NavigationRegion3D
bake_finished
navigation_mesh_changed
NavigationRegion2D
NavigationAgent3D
NavigationAgent2D
NavigationObstacle3D
NavigationObstacle2D
NavigationLink3D
NavigationLink2D
PRs
This issue supplements https://github.com/godotengine/godot/issues/43440