godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
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Grid flickers when moving view in 3D editor on Android (Mali GPU) #73763

Open leogott opened 1 year ago

leogott commented 1 year ago

Godot version

v4.0.rc.custom_build [b2cdeb2e1]

System information

Galaxy Tab S6 Lite running Android 12

Issue description

When moving the view in the 3D Workspace, the grid flickers. When the motion stops, some lines remain entirely invisible, some are only visible near intersections and some appear stairstepped with visible gaps between the segments.

https://user-images.githubusercontent.com/61663141/220638821-25130636-4cda-43d5-af37-bef30416b656.mp4

Steps to reproduce

Open a new project and move in the 3D Workspace

Minimal reproduction project

N/A

Calinou commented 1 year ago

I can't reproduce this on 4.0.beta 6a5d3185c or 4.0.rc3, both with the Forward Mobile and Compatibility rendering methods (Samsung Galaxy Z Fold4, Android 13).

This may be a GPU-specific bug, as the Samsung Galaxy Tab S6 Lite uses an Exynos SoC with a Mali GPU while the Z Fold4 uses a Snapdragon SoC with an Adreno GPU.

leogott commented 1 year ago

If there's anything I could test to further pinpoint the issue, please let me know!

MacStevins commented 3 months ago

it happens on my Samsung A32, clean install of the editor