Closed ghost closed 1 year ago
I confirm. I have created a game on Godot 4. Unfortunately, I am unable to release it. It is a multiplayer game where obtaining as many players as possible is crucial. The easiest way to get random players is through the browser version + native versions available on Android/iOS/Windows as an additional option. Currently, the browser version of the game completely hangs the browser (Chrome/Firefox) on macOS, and does not launch at all on iOS. It works on browsers on Windows and Linux, but very unstably.
@michaldev if your issue is on MacOS only, you're running into a different, already reported issue specific to MacOS
@BetaMaxHero Which graphics card model are you using, and which screen resolution are you using?
@michaldev This is already being tracked in https://github.com/godotengine/godot/issues/70691.
I'm just going to point out that bug reports like this are extremely unhelpful. There is no useful information that points a contributor in a direction to start debugging. The MRP is a link to your game, which means you are asking for a contributor to debug and optimize your game before they can even begin resolving issues within Godot itself.
For a performance-based bug report to be useful you need to include at least the following:
Finally saying things like:
We have gone as far as possible with optimizations, we need you to step up now. Need twice the performance then what 4.0 RC 5 is capable of.
Guarantees that no one is going to volunteer to work on your issue. Try to be less demanding and more respectful of contributor time when asking for help.
In general, being nice and providing helpful information greatly increases the chances that:
Run below HTML5 build in your desktop Internet browser: https://betamaxheroes.org/games/TS3-Godot_4/builds/RC0/WebVer/index.html
It's slower than a Microsoft Powerpoint slideshow.
Ryzen3 3800X, GTX 1080ti, Windows 10, Firefox 110
Runs perfectly fine in terms of performance, no slideshow.
Closing, as OP removed their account and the issue is not actionable.
Godot version
v4.0.rc5.official [6296b4600]
System information
[4.0 RC5 Win 11] - Full Screen HTML5 On PC Windows/Linux Desktop Internet Browsers
Issue description
Hi,
Run below HTML5 build in your desktop Internet browser: https://betamaxheroes.org/games/TS3-Godot_4/builds/RC0/WebVer/index.html
It's slower than a Microsoft Powerpoint slideshow. Full screen HTML5/WebGL should not be this slow. It is time to optimize the HTML5/WebGL graphic backend.
We have gone as far as possible with optimizations, we need you to step up now. Need twice the performance then what 4.0 RC 5 is capable of.
Jesse
Steps to reproduce
# "TetriStory 110%" - Release Candidate ZERO+1
https://betamaxheroes.org/games/TS3-Godot_4/builds/RC0/WebVer/index.html
Minimal reproduction project
# TS3 - 100% M.I.T. Open-Source
https://github.com/BetaMaxHero/GDScript_Godot_4_T-Story