Closed blackears closed 1 year ago
I think they are valid only in the menu, otherwise it is scroll with shift or control
They worked in Godot 3, so this is a regression at least. They also look like shortcuts in the drop down menu, so if they aren't those short cut indicators should be removed.
Duplicate of https://github.com/godotengine/godot/issues/71916
Godot version
v4.0.stable.official [92bee43ad]
System information
Windows 10
Issue description
Trying to use the GridMap in Godot 4. The hotkeys Q and E which raise and lower the floor do not seem to be functional.
Steps to reproduce
Create a new 3D scene and add a GripMap to it.
Draw some tiles in the map. Press Q and E keys to adjust the floor height.
Observe the floor height does not change,
Minimal reproduction project
SilverBall.zip