Open IamDeepx opened 1 year ago
I assume this Chromebook is running Linux, since it uses a Mesa driver?
Yeah
Oh joy, this again. We disabled invariant in Godot 3 to workaround a bug in the Mesa drivers 5 years ago I thought we would be safe by now.
~I guess our only option is to do the same as https://github.com/godotengine/godot/commit/9b9fcb1977c2586fcba86405865a10ad81f8d2e6 and remove the invariant line~
Looks like this bug was actually fixed a few years ago https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/84
What version of Linux and Mesa are you using @IamDeepx ? Perhaps you just need to update Mesa to a more recent version
Not sure how to check that. Will this help?
Try running glxinfo -B in the terminal to give us Mesa version.
It says 'Error: unable to open display'
Perhaps you just need to update Mesa to a more recent version
Kernel 4.19 is quite old, so you're likely running a pretty old Mesa version too. Unfortunately, Android devices rarely have a way to update to a recent kernel due to essential out-of-tree drivers being very common.
I am a little confused. In the first post you say that you are running on Linux, but the screenshots show you running Android 9 on your Chromebook.
Are you using an Android app as a terminal emulator?
yeah termux
I think that explains why you can't get results from glxinfo. My guess is you need to run a Linux terminal to get proper information about the Mesa drivers.
Godot version
4.0.2 stable
System information
ASUS Chromebook C202SA, GLES 3.1, Mesa DRI Intel(R) HD Graphics 400
Issue description
When using the compatibility renderer in Godot editor 4 (Mobile version) on chromebook the 3D editors grid and origin lines don't appear. Moving in different view angles work though.
This might help:
Steps to reproduce
Minimal reproduction project
N/A