Closed BastiaanOlij closed 1 year ago
Bisect came up with this commit being the problem: https://github.com/godotengine/godot/pull/74405/commits/5a4613f5512b84a758d7cb4850f6e35db2bcceba From this commit onwards animations no longer work.
Bisect came up with this commit for the first time the skeleton->size == 0
error: https://github.com/godotengine/godot/commit/98c655ec8db17e50afa58284b1dcad754034db4b
CC @reduz @RandomShaper @godotengine/animation
Godot version
master (5bb7d585a5e151f3fa387de7dd97d7aebc5abfd5)
System information
Windows - RTX 4070
Issue description
Animations are either not loaded correctly or not processed properly.
In the logs it's remarked that the skeleton data is missing:
I'm testing with GDQuests mannequin :
Often the model doesn't render at all until you select the skeleton node.
Steps to reproduce
Obtain the mannequin model from GDQuests github repo here: https://github.com/GDQuest/godot-3d-mannequin/tree/master/godot/assets/3d/mannequiny
Add it to a 3D scene in Godot.
Try and play the animations
Minimal reproduction project
See above