Open Regrad opened 1 year ago
Are your graphics drivers fully up-to-date from NVIDIA (latest is 536.xx as of writing)? Can you try starting Godot with the --verbose
command line argument and paste the output here?
It's possible that bogus Vulkan layers (Epic Games, Rockstar Games Launcher, etc) broke your installation. Check the console output for information.
This is a test computer and there is nothing on it except Windows and this game.
TTextServer: Added interface "Dummy"
TextServer: Added interface "ICU / HarfBuzz / Graphite (Built-in)"
ERROR: Unable to create DisplayServer, all display drivers failed.
at: setup2 (main/main.cpp:2216)
ERROR: Pages in use exist at exit in PagedAllocator: N7Variant5Pools11BucketLargeE
at: ~PagedAllocator (./core/templates/paged_allocator.h:170)
ERROR: Pages in use exist at exit in PagedAllocator: N7Variant5Pools12BucketMediumE
at: ~PagedAllocator (./core/templates/paged_allocator.h:170)
ERROR: Pages in use exist at exit in PagedAllocator: N7Variant5Pools11BucketSmallE
at: ~PagedAllocator (./core/templates/paged_allocator.h:170)
ERROR: BUG: Unreferenced static string to 0: interface_added
at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: ImageFormatLoader
at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: IPUnix
at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: MovieWriterPNGWAV
at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: MovieWriterMJPEG
at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: ResourceFormatImporterSaver
at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: ResourceFormatLoader
at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: TextServerAdvanced
at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: ResourceFormatSaver
at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: ScriptLanguage
at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: TextServerDummy
at: unref (core/string/string_name.cpp:131)
@dev1001world This is an English-speaking platform, so please write in English or use a translator to write messages in English.
They basically told OP to try launching with --rendering-driver opengl 3
They have OpenGL and Vulkan updated but "not the exact version Godot wants" so they have the same problem
open the command prompt where you the exe file and run
Godot_v4.2.1-stable_win64.exe --rendering-driver opengl3
https://developer.nvidia.com/vulkan-driver/
Update the driver.
Godot version
4.1.1
System information
Windows 10 pro
Issue description
When running the game (Godot 4.1.1) on a 1660 graphics card (latest drivers installed), the game drop a Vulcan error. "your video card drivers seem not to support the required vulkan version". The integrated intel graphics card is disabled in the BIOS. 1660 definitely supports Vulcan.
Steps to reproduce
Start Godot 4.1.1 game on 1660 SUPER.
Minimal reproduction project
Any project on godot 4.1.1