godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
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Godot 4.1.1 your video card drivers seem not to support the required vulkan version #80823

Open Regrad opened 1 year ago

Regrad commented 1 year ago

Godot version

4.1.1

System information

Windows 10 pro

Issue description

When running the game (Godot 4.1.1) on a 1660 graphics card (latest drivers installed), the game drop a Vulcan error. "your video card drivers seem not to support the required vulkan version". The integrated intel graphics card is disabled in the BIOS. 1660 definitely supports Vulcan.

image

Steps to reproduce

Start Godot 4.1.1 game on 1660 SUPER.

Minimal reproduction project

Any project on godot 4.1.1

Calinou commented 1 year ago

Are your graphics drivers fully up-to-date from NVIDIA (latest is 536.xx as of writing)? Can you try starting Godot with the --verbose command line argument and paste the output here?

It's possible that bogus Vulkan layers (Epic Games, Rockstar Games Launcher, etc) broke your installation. Check the console output for information.

Regrad commented 1 year ago

This is a test computer and there is nothing on it except Windows and this game.

image

TTextServer: Added interface "Dummy"
TextServer: Added interface "ICU / HarfBuzz / Graphite (Built-in)"
ERROR: Unable to create DisplayServer, all display drivers failed.
   at: setup2 (main/main.cpp:2216)
ERROR: Pages in use exist at exit in PagedAllocator: N7Variant5Pools11BucketLargeE
   at: ~PagedAllocator (./core/templates/paged_allocator.h:170)
ERROR: Pages in use exist at exit in PagedAllocator: N7Variant5Pools12BucketMediumE
   at: ~PagedAllocator (./core/templates/paged_allocator.h:170)
ERROR: Pages in use exist at exit in PagedAllocator: N7Variant5Pools11BucketSmallE
   at: ~PagedAllocator (./core/templates/paged_allocator.h:170)
ERROR: BUG: Unreferenced static string to 0: interface_added
   at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: ImageFormatLoader
   at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: IPUnix
   at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: MovieWriterPNGWAV
   at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: MovieWriterMJPEG
   at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: ResourceFormatImporterSaver
   at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: ResourceFormatLoader
   at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: TextServerAdvanced
   at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: ResourceFormatSaver
   at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: ScriptLanguage
   at: unref (core/string/string_name.cpp:131)
ERROR: BUG: Unreferenced static string to 0: TextServerDummy
   at: unref (core/string/string_name.cpp:131)
Calinou commented 1 year ago

@dev1001world This is an English-speaking platform, so please write in English or use a translator to write messages in English.

Zireael07 commented 1 year ago

They basically told OP to try launching with --rendering-driver opengl 3

They have OpenGL and Vulkan updated but "not the exact version Godot wants" so they have the same problem

alaksandarjesus commented 10 months ago

open the command prompt where you the exe file and run

Godot_v4.2.1-stable_win64.exe --rendering-driver opengl3

StevenLOL commented 7 months ago

https://developer.nvidia.com/vulkan-driver/

Update the driver.