Closed forsakenlight closed 6 years ago
Does it crash or anything? Because I get these errors as well every time. It's something that needs fixing but is not breaking anything.
can confirm on Linux
This happens on every platform where the editor runs IIRC.
karroffel it does not crush (don't exit application), but it freeze with black screen. To exit i have to kill the process or close godot console.
ERROR: RasterizerSceneGLES3::environment_set_tonemap: Condition ' !env ' is true.
seems to be because environment = VS::get_singleton()->environment_create();
happens after set_tonemapper
in Environment::Environment
(see here)
What happens in current master? I think some of those messages might've been solved.
This is the output I get from a debug build of master (on Fedora 25) on opening an empty project:
GLES3: max extensions: 164 hdr supported: 1 GLES3: max ubo light: 409 GLES3: max ubo reflections: 455, ubo size: 144 WARNING: not found: image_loader/filter WARNING: not found: image_loader/gen_mipmaps WARNING: not found: image_loader/repeat OPENING: /data/Documents/Programming/Projects/test (::data::Documents::Programming::Projects::test) GLES3: max extensions: 164 hdr supported: 1 ERROR: cleanup: There are still MemoryPool allocs in use at exit! At: core/dvector.cpp:69. GLES3: max ubo light: 409 GLES3: max ubo reflections: 455, ubo size: 144 ERROR: environment_set_tonemap: Condition ' !env ' is true. At: drivers/gles3/rasterizer_scene_gles3.cpp:923. ERROR: environment_set_adjustment: Condition ' !env ' is true. At: drivers/gles3/rasterizer_scene_gles3.cpp:938. ERROR: _load: Invalid tag in doc file: InputEvent At: editor/doc/doc_data.cpp:880. ERROR: move_child: Invalid new child position: 2 At: scene/main/node.cpp:318. ERROR: get_edited_scene_root: Index current_edited_scene out of size (edited_scene.size()). At: editor/editor_data.cpp:600. ERROR: environment_set_tonemap: Condition ' !env ' is true. At: drivers/gles3/rasterizer_scene_gles3.cpp:923. ERROR: environment_set_adjustment: Condition ' !env ' is true. At: drivers/gles3/rasterizer_scene_gles3.cpp:938. ERROR: move_child: Invalid new child position: 2 At: scene/main/node.cpp:318. 1024 REIMPORT BECAUSE: not previously found ERROR: get_child: Index p_index out of size (data.children.size()). At: scene/main/node.cpp:1512. 1920 ERROR: get_child: Index p_index out of size (data.children.size()). At: scene/main/node.cpp:1512. REIMPORTING: res://icon.png ERROR: environment_set_tonemap: Condition ' !env ' is true. At: drivers/gles3/rasterizer_scene_gles3.cpp:923. ERROR: environment_set_adjustment: Condition ' !env ' is true. At: drivers/gles3/rasterizer_scene_gles3.cpp:938. ERROR: environment_set_tonemap: Condition ' !env ' is true. At: drivers/gles3/rasterizer_scene_gles3.cpp:923. ERROR: environment_set_adjustment: Condition ' !env ' is true. At: drivers/gles3/rasterizer_scene_gles3.cpp:938. ERROR: get_child: Index p_index out of size (data.children.size()). At: scene/main/node.cpp:1512. ERROR: get_child: Index p_index out of size (data.children.size()). At: scene/main/node.cpp:1512.
I'm new here but I noticed the same thing. Running Windows 7 Ultimate 64 bit
I started an existing project so some errors are related to that I think.
DETECTED MONITORS: 2 Activated GL 3.3 contextGLES3: max extensions: 284 hdr supported: 1 GLES3: max ubo light: 4096 GLES3: max ubo reflections: 1024, ubo size: 144 EditorSettings::_get - Warning, not found: import/pvrtc_texture_tool EditorSettings::_get - Warning, not found: import/pvrtc_texture_tool OPENING: C:/godot/bin/test (C:::godot::bin::test) running cmdline: "C:\godot\bin\godot.windows.tools.32.exe" "-path" "C:/godot/bin /test" "-editor" EditorSettDiEnTgEsC:T:E_Dg eMtO N-I TWOaRrSn:i n2g not found: import/pvrtc_texture_tool EditorSettings::_get - Warning, not found: import/pvrtc_texture_tool ERROR: There are still MemoryPool allocs in use at exit! At: core\dvector.cpp:69 Activated GL 3.3 contextGLES3: max extensions: 284 hdr supported: 1 GLES3: max ubo light: 4096 GLES3: max ubo reflections: 1024, ubo size: 144 ERROR: RasterizerSceneGLES3::environment_set_tonemap: Condition ' !env ' is true . At: drivers\gles3\rasterizer_scene_gles3.cpp:923 ERROR: RasterizerSceneGLES3::environment_set_adjustment: Condition ' !env ' is t rue. At: drivers\gles3\rasterizer_scene_gles3.cpp:938 ERROR: Invalid tag in doc file: InputEvent At: editor\doc\doc_data.cpp:880 ERROR: Invalid new child position: 2 At: scene\main\node.cpp:318 ERROR: EditorData::get_edited_scene_root: Index current_edited_scene out of size (edited_scene.size()). At: editor\editor_data.cpp:600 unicode error: invalid skip ERROR: RasterizerSceneGLES3::environment_set_tonemap: Condition ' !env ' is true . At: drivers\gles3\rasterizer_scene_gles3.cpp:923 ERROR: RasterizerSceneGLES3::environment_set_adjustment: Condition ' !env ' is t rue. At: drivers\gles3\rasterizer_scene_gles3.cpp:938 ERROR: Invalid new child position: 2 At: scene\main\node.cpp:318 1920 ERROR: Node::get_child: Index p_index out of size (data.children.size()). At: scene\main\node.cpp:1512 ERROR: RasterizerSceneGLES3::environment_set_tonemap: Condition ' !env ' is true . At: drivers\gles3\rasterizer_scene_gles3.cpp:923 ERROR: RasterizerSceneGLES3::environment_set_adjustment: Condition ' !env ' is t rue. At: drivers\gles3\rasterizer_scene_gles3.cpp:938 EditorSettings::_get - Warning, not found: import/pvrtc_texture_tool EditorSettings::_get - Warning, not found: import/pvrtc_texture_tool ERROR: Node::get_child: Index p_index out of size (data.children.size()). At: scene\main\node.cpp:1512
So I end up with that
ERROR: RasterizerSceneGLES3::environment_set_tonemap: Condition ' !env ' is true.
that @Shane-S ended up getting
This has been fixed a long time ago AFAIK.
Operating system or device - Godot version: Windows 10 Professional
Issue description:
After compile godot from master, I created new project, then when i try to open this project i have got the following error in console:
Steps to reproduce:
Link to minimal example project: