Open FonkinS opened 1 year ago
Are you using a built-in trackpad or external mouse? Trackpads may have palm click prevention which can impede playing games.
I'd recommend checking whether this occurs with an external mouse if you're using a trackpad.
@Calinou Trackpad, I sadly don’t have any Bluetooth or USB mouses
NVM, borrowed a friends, I can now verify that it does not work on an Apple Magic Mouse (Bluetooth) either
I'm also experiencing this issue in 4.2.1 stable in MacOS 14.5 with the trackpad.
Confirmed it works fine with a regular mouse.
This is not a case for me in 4.3 Specs:
Godot Engine v4.3.stable.official.77dcf97d8 - https://godotengine.org
Vulkan 1.3.274 - Forward+ - Using Device #0: Intel - Intel(R) HD Graphics 620 (KBL GT2)
I have other issues, but it does not stutter when holding left mouse button and dragging whilie mode is MOUSE_MODE_CONFINED.
I have a linux laptop with trackpad, but tried with regular mouse as well
Cannot reproduce on my MacBook Pro on macOS Sequoia 15.0.1
Godot v4.4.dev (17fca1a62) - macOS 15.0.1 - Multi-window, 1 monitor - Metal (Forward+) - integrated Apple M3 Max (Apple9) - Apple M3 Max (16 threads)
Godot version
4.1.1 stable
System information
Godot v4.1.1.stable - macOS 13.0.1 - Vulkan (Compatibility) - Intel(R) Iris(TM) Plus Graphics OpenGL Engine - Intel(R) Core(TM) i5-1038NG7 CPU @ 2.00GHz (8 Threads)
Issue description
Setting the
Input.mouse_mode
toInput.MOUSE_MODE_CONFINED
will, holding down the Left Mouse Button and dragging, make the mouse stutter.https://youtu.be/8jQ8h0L1JU0
Steps to reproduce
Make a new Scene Add a Script to that Scene In that Script, in
_ready()
set theInput.mouse_mode
toInput.MOUSE_MODE_CONFINED
Play the Scene Hold down Left Click Move the Mouse aroundMinimal reproduction project
N/A (See above, very trivial)