Closed noidexe closed 12 months ago
v4.2.dev6.official [57a6813bb]
Godot v4.2.dev6 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2060 SUPER (NVIDIA; 31.0.15.3742) - AMD FX(tm)-8350 Eight-Core Processor (8 Threads)
When using FSR 2.2 if the scaling is set below 1.0 it causes very noticeable glitches in some shaders
FSR2 Shader Bug MRP.zip
Commenting as I will investigate this.
Got a fix, will push a PR later.
Godot version
v4.2.dev6.official [57a6813bb]
System information
Godot v4.2.dev6 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2060 SUPER (NVIDIA; 31.0.15.3742) - AMD FX(tm)-8350 Eight-Core Processor (8 Threads)
Issue description
When using FSR 2.2 if the scaling is set below 1.0 it causes very noticeable glitches in some shaders
Steps to reproduce
Minimal reproduction project
FSR2 Shader Bug MRP.zip