Open awardell opened 1 year ago
Yeah, this bug was reported as solved but it is happening on Fullscreen or Exclusive fullscreen if you have resizable off. It is an old issue that was closed #80350.
PS: I am on Windows 11
Yeah, this bug was reported as solved but it is happening on Fullscreen or Exclusive fullscreen if you have resizable off. It is an old issue that was closed #80350.
PS: I am on Windows 11
Same experience here. Borderless doesn't seem to influence it.
I'm experiencing this with v4.2.2.stable.mono.official [15073afe3] - if resizable is off, the window is not focused on start.
I've run into this issue as well using Godot v4.2.1.stable.official [b09f793f5] on Windows 10. However, I have done some experimenting and figured out a couple interesting things:
EDIT: Also, I thought I had a workaround but testing it again it actually doesn't work, thus I've got a different workaround now: Leave resizable set in the project settings no matter what and turn it off AFTER the main window is created:
get_window().set_flag(Window.FLAG_RESIZE_DISABLED,true)
Reproduced on v4.3.stable.mono.official.77dcf97d8
In fullsceen, borderless does not affect anything, only resizeable.
Godot version
v4.2.beta.custom_build [b1371806a], v4.1.2.stable
System information
Godot v4.2.beta (b1371806a) - Windows 10.0.19045 - GLES3 (Compatibility) - NVIDIA GeForce GTX 1080 Ti (NVIDIA; 31.0.15.3623) - AMD Ryzen Threadripper 1950X 16-Core Processor (32 Threads)
Issue description
The combination of
display/window/size/borderless=true
anddisplay/window/size/resizable=false
in project settings will cause the application to silently fail to automatically grab focus when it starts. CallingWindow::grab_focus()
will not grab focus either.Window::has_focus()
will lie to you and returntrue
. Only actually clicking on the window will give the application focus.Issue occurs in editor and in exported release.
Issue potentially may be platform-specific (Windows 10)
Issue may be avoided by setting
borderless
directly via GDScript in sceneSteps to reproduce
In Project Settings: Set display/window/size/borderless=true Set display/window/size/resizable=false
Minimal reproduction project
This project contains a node with a script which prints ui_up, down, left, and right when they are pressed. Launch the game and observe that the printouts do not occur when hitting the arrow keys. Focus the game by clicking on the screen and observe that the printouts now do occur when hitting the arrow keys.
ReproProject.zip