Closed SOSeriously closed 10 months ago
Do you have any controllers or other USB devices connected? Check the linked issue for known problematic devices/software.
The only usb devices connected: Keyboard: coolermaster devastator 3 (no software)
Mouse: corsair harpoon rgb pro. I have icue installed and is up to date. The firmware is v3.11 as v3.12 and 3.13 has a double click bug.
Headset: Logitech g633. I have Logitech G Hub installed and up to date. The firmware is also up to date.
I did run windows disk cleanup and uninstalled hidden devices in device manager. Nvidia drivers are up to date. I did run SFC, DISM and CHKDSK commands for good measure.
Will need to test if that fixed it.
Corsair devices often are mentioned in that giantass USB devices problem thread
I uninstalled icue. Will let you know if the issue persist.
ICUE seems to be the problem for me. Uninstalled icue, deleted appdata folders in roaming and local and deleted icue registries. So far Godot is working fine.
Godot version
4.1.2.stable.official [399c9dc39]
System information
Godot v4.1.2.stable - Windows 11 pro version 10.0.22621 - Vulkan API 1.3.260 (Mobile) - dedicated NVIDIA GeForce GTX 1080 (NVIDIA; 31.0.15.4601) - AMD Ryzen 5 3500 6-Core Processor (6 Threads)
Issue description
When opening Godot 4 it displays a blank window for around 30 to 40 seconds before showing the Godot logo and same thing when running any project even a blank project. I have managed to get it working temporarily by deleting the Godot folders in appdata located at C:\Users{username}\AppData\Roaming\Godot and C:\Users{username}\AppData\Local\Godot and then restart the pc (just deleting the folders will not work). Godot then works for a few hours before doing the same again.
Steps to reproduce
I haven't found exactly what causes it. Only that the issue returns after using Godot 4 for an hour or so on any project.
Minimal reproduction project
N/A