Open MiraBene opened 10 months ago
Ok, I solved the problem on my side, I took a hard stance and deleted the .godot/imports/
directory altogether.
After deleting this directory and opening the project with godot 4.2, the editor imported all the assets again, and this time it didn't crash. I still got the same warnings at the end of the import process, but that time the console displayed some text:
This can be translated by:
[EN] res://assets/textures/ambient_cg/MetalPlates003_1K-JPG_NormalGL.jpg: The texture was detected as being used as a 3D roughness map. The roughness limit, based on the normal map at res://assets/textures/ambient_cg/MetalPlates003_1K-JPG_NormalGL.jpg, is enabled.
[FR] res://assets/textures/ambient_cg/MetalPlates003_1K-JPG_NormalGL.jpg : La texture fut détectée comme étant utilisé en tant que carte de rugosité en 3D. La limite de rugosité, basée sur la carte de normales à res://assets/textures/ambient_cg/MetalPlates003_1K-JPG_NormalGL.jpg, est activée.
I think there is something happening in the conversion of assets imported with 4.1.2 to 4.2 which is still an issue for other users, but deleting the .godot/import/
directory solves the problem.
Godot version
4.2
System information
Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 Laptop - AMD Ryzen 7 5800H
Issue description
Attempting to open a project in 4.2 that was last edited in 4.1.2 causes the editor to crash. The editor launches successfully and opens an empty 3D-viewport screen, with no node loaded in the tree. The editor then crashes.
This crash only happens when trying to open a project that has external assets within it. Opening a 4.1.3 project w/o imported assets works fine.
I tried to delete the IMPORT files of the assets. In this case, the editor will first load the assets, and create new import files. Then it will crash before loading the scene that is usually displayed when opening the editor.
P.S.: To my knowledge, I do not use godot-jolt.
Steps to reproduce
EDIT
I tried to launch the editor with the console view, and here is the output. The warnings appear, then the editor crashes a few seconds later.
Minimal reproduction project
I am not yet sure what would be "minimal" to cause the bug yet. Happy to ship the project as an archive if needed.