godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
https://godotengine.org
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Parameter hints doesing work in native editor #86117

Open Arragon opened 11 months ago

Arragon commented 11 months ago

Tested versions

Reproducible in Godot Engine v4.1.1.stable.mono.official and Godot Engine v4.2.1.stable.official edited Reproducible in Godot Engine v3.5.3.stable.official

System information

windows 11 professional 23H2- Godot Engine v4.2.1.stable.official- Forwards+

Issue description

Lsp is running correctly. image image image Function autocomplete works fine. image But the parameter hint just wont came out. image And the vscode-godot-tools plugin is always initilizating when I turned on the outer editor option. image

Steps to reproduce

Open the godot engine. Start a project. Create a script. It happens

Minimal reproduction project (MRP)

N/A

AThousandShips commented 11 months ago

You need to turn them on, setting text_editor/completion/add_type_hints

Arragon commented 11 months ago

You need to turn them on, setting text_editor/completion/add_type_hints

image I`ve turned them all on.

AThousandShips commented 11 months ago

Works perfectly for me? Can't confirm any problems.

Arragon commented 11 months ago

Is there any way to see the engine log? It may help find out where the problem is.

AThousandShips commented 11 months ago

Don't think this would print, I can't tell what doesn't work here, as it works perfectly for me, so I'd suspect you are failing to configure this correctly, or some other user error

Also are you sure this is supported at all in 3.x?

Arragon commented 11 months ago

I`ve deleted all the data\config file and completly reinstalled the engine. Now it works fine. Still dont know the cause though. Thanks for your attention anyway.