Open otonashixav opened 8 months ago
The issue is occurring on TileMaps and their TileSets as well, perhaps you could consider editing the title because of that?
What I found interesting (and somewhat of a band-aid for now) is that the error prints only when the tileset is expanded in tilemap's/node's inspector. When you close it, the error seems to no longer show up.
Tested versions
System information
Godot v4.3.dev2 - Windows 10.0.19045 - Vulkan (Forward+ & Mobile) - dedicated NVIDIA GeForce GTX 970 (NVIDIA; 31.0.15.3667) - Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz (12 Threads)
Issue description
The issue title. The exact error message is:
There should be no error.
Steps to reproduce
TileSet
vareditor/plugins/tiles/tile_set_editor.cpp:244 - Condition "!tile_set.is_valid()" is true.
Minimal reproduction project (MRP)
repro4.3 dev2.zip repro4.2.1.zip