Open wyattbiker opened 9 months ago
I agree each TileSet should have its own zoom level, although this may prove to be an annoyance too if we don't default to a suitable zoom level when opening new TileSets for the first time.
Well currently it opens up at 100%, center top. I don't see why that needs to change, but I guess it could be saved as part of the tileset.
Tested versions
v4.2.1.stable.official [b09f793f5]
System information
Linux Kubuntu 23.04 KDE Plasma Version: 5.27.4 KDE Frameworks Version: 5.104.0 Qt Version: 5.15.8
Issue description
When editing TileSets, zooming/positioning a spritesheet changes the other ones in all TileMaps to the same level. It is an annoyance and impediment especially dealig with different sized sheets to have to go back reposition and rezoom. Each tilesheet in a tilemap should keep its zoom level and position. see issue recording below
With one TileMap
https://github.com/godotengine/godot/assets/930478/e4e0dee1-8f95-4cc2-ba0e-610a67f43942
2 TileMaps
https://github.com/godotengine/godot/assets/930478/2cfee809-14ed-4fa4-81b3-9a771391b8ba
Steps to reproduce
see screen recording
Minimal reproduction project (MRP)
see screen recording