godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
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"fluidsynth" fails to load a soundfont #89213

Closed jlx-286 closed 4 months ago

jlx-286 commented 6 months ago

Tested versions

System information

Windows 10,Ubuntu 20.04 - Godot v3.5.3.stable.mono

Issue description

part of the output in "cmd.exe" (but "audioplugin-fluidsynth-3.dll" works normally)

fluidsynth: error: Invalid chunk id in level 0 parse
fluidsynth: error: Failed to load SoundFont "TimGM6mb.sf2"

Steps to reproduce

Minimal reproduction project (MRP)

https://github.com/jlx-286/lunatic-rave-3/tree/master/LR3_default(480p)

AThousandShips commented 6 months ago

This sounds like something to report to the plugin, this is for the engine not third party content