Open hsandt opened 7 months ago
What does the path look like? You need to specify the path to the blender executable itself (e.g. ~/Downloads/blender-3.6.5-linux-x64/blender
), and not to the residing folder (e.g. ~/Downloads/blender-3.6.5-linux-x64
)
If the path looks correct, try running Godot from the command line (godot -e --path /path/to/project
) to check for any additional error info. Also check if the downloaded blender
file is marked as executable.
@hsandt i got this to. you'll have to manually write /blender in the end after you choose the filepath for eg. "~/Downloads/blender-3.6.5-linux-x64/" so it should look like @rsubtil pointed out. godot does not automatically add /blender even if you double click it in the file browser. so that is a bug i think
OK, I tested again on 4.2.1.stable but it's quite different:
Project settings:
Editor settings:
Note that "blender3_path" may designate Blender 3 or a later version like Blender 4. I filled the path with the folder only, not the binary.
The second one, blender_path, doesn't seem used, not sure what it does.
With this configuration, it works!
I'll again with Godot 4.3.dev later.
EDIT: tested Godot 4.2.1 again today and now the unused "Blender Path" setting has disappeared!
Maybe a leftover setting if you try to open the project with 4.3 then 4.2.1 again? (but how could I not notice a downgrade?)
Tested versions
System information
Godot v4.3.dev (f2045ba82) - SteamOS holo - X11 - GLES3 (Compatibility) - AMD Custom GPU 0405 (vangogh, LLVM 15.0.7, DRM 3.54, 6.1.52-valve9-1-neptune-61) () - AMD Custom APU 0405 (8 Threads)
Issue description
I'm running ArchLinux on a SteamDeck and trying to make .blend import work.
I have first installed Blender via Flatpak as recommended, but it is known not to be supported (see https://www.reddit.com/r/godot/comments/16571z1/how_to_set_blender_3_path/)
So I did a classic portable install from https://www.blender.org/download/ > Linux (not Snap Store) and extracted archive into a folder and set that folder path in Godot when prompted from Blender path.
However the popup still complained about the path with the error message:
So I don't know what to do, and I don't know the exact criterion for a Blender Path to be valid.
Apparently the only supported way is to install via some package manager (I do see a package
extra-3.5/blender 17:3.5.1-8
when typingyay blender
but that's Blender 3 not latest 4.0.2 so quite old - maybe some "ppa" can do the trick, but I'm not familiar with ArchLinux so not sure about the equivalent for 3rd-party repositories). But then what's the point of having a popup to prompt for a custom path?Steps to reproduce
Minimal reproduction project (MRP)
N/A