the navmesh didnt work out of the box, after i rotated them a few times the gridmap started to glich. It seems that if i change the rotation in one of the tiles then it randomly changes other tiles. Additionally, you can see that there are pink glitches in the editor for some reason. They showed up after i rotated the navmesh in one of the tiles.
Steps to reproduce
create a scene with a gridmap and navmeshes build into the tiles
rotate the navmesh, gridmap and/or the root 3Dmesh in the tile library.
godot-bug.mkv.zip
Tested versions
4.2.1.stable
System information
mac os 14.3.1
Issue description
I followed the documentation about gridmap with navmeshes and this tutorial https://docs.godotengine.org/en/stable/tutorials/3d/using_gridmaps.html https://youtu.be/KT06pv06Q1U
the navmesh didnt work out of the box, after i rotated them a few times the gridmap started to glich. It seems that if i change the rotation in one of the tiles then it randomly changes other tiles. Additionally, you can see that there are pink glitches in the editor for some reason. They showed up after i rotated the navmesh in one of the tiles.
Steps to reproduce
create a scene with a gridmap and navmeshes build into the tiles
rotate the navmesh, gridmap and/or the root 3Dmesh in the tile library. godot-bug.mkv.zip
Minimal reproduction project (MRP)
godot_data.zip