Godot v4.2.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 Ti (NVIDIA; 31.0.15.4617) - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)
Issue description
When moving .txt files (or any other text file), the following log prints on begin dragNo loader found for resource: res://folder_a/file.txt (expected type: ).
Note: Although this can be reproduced in a blank project, it's also possible to reproduce by creating a custom control which implementing the related drag functions, and returning your own synthetic move order: {"type": "files", "files":[...]}. If this contains a text file, the log ALSO prints when the drag begins.
Steps to reproduce
Create a .txt file in any folder. Drag+drop the file from one place to another. View console log.
The MRP contains two folders, and a txt file for your convenience.
Tested versions
System information
Godot v4.2.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 Ti (NVIDIA; 31.0.15.4617) - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)
Issue description
When moving .txt files (or any other text file), the following log prints on begin drag
No loader found for resource: res://folder_a/file.txt (expected type: )
.Note: Although this can be reproduced in a blank project, it's also possible to reproduce by creating a custom control which implementing the related drag functions, and returning your own synthetic move order:
{"type": "files", "files":[...]}
. If this contains a text file, the log ALSO prints when the drag begins.Steps to reproduce
Create a .txt file in any folder. Drag+drop the file from one place to another. View console log.
The MRP contains two folders, and a txt file for your convenience.
Minimal reproduction project (MRP)
no_loader_found.zip