Godot v4.3.dev (f47f4a02c) - Linux Mint 21.3 (Virginia) - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1050 Ti (nvidia; 535.161.07) - Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz (4 Threads)
Issue description
If you exit the editor with scene tabs open, and the active scene tab is not the last one, it will crash the next time you open the project.
Crash log when reloading the project.
================================================================
handle_crash: Program crashed with signal 11
Engine version: Godot Engine v4.3.dev.custom_build (79de2eaae7fb3bb8f13031ac2ec9b19128b6f471)
Dumping the backtrace. Please include this when reporting the bug to the project developer.
ERROR: FATAL: Index p_index = 1 is out of bounds (size() = 0).
at: get (./core/templates/cowdata.h:205)
Tested versions
f47f4a02c good 79de2eaae bad
System information
Godot v4.3.dev (f47f4a02c) - Linux Mint 21.3 (Virginia) - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1050 Ti (nvidia; 535.161.07) - Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz (4 Threads)
Issue description
If you exit the editor with scene tabs open, and the active scene tab is not the last one, it will crash the next time you open the project.
Crash log when reloading the project.
Crash log when reopening the project.
Steps to reproduce
Minimal reproduction project (MRP)
N/A