Reproducible in 4.2.1.stable - Currently testing 4.2.2.stable and 4.1.4.stable, and will test more versions when I can
System information
Windows 10 & 11 - Godot v4.2.1.stable - Vulkan (Mobile)
Issue description
After closing the editor and running an export via the command prompt, it will often fail with the following error:
ERROR: Pages in use exist at exit in PagedAllocator: N7Variant5Pools12BucketMediumE
at: ~PagedAllocator (./core/templates/paged_allocator.h:170)
It returns he exit code 3221225477 as well. If I run the build again, everything works as intended.
Here's the build command I use:
C:\>{GODOT_PATH} --path {PROJECT_PATH} --headless --verbose --export-debug Windows BUILDS
Instead of failing to export, the engine should finish successfully.
Steps to reproduce
Edit a project using the editor
Close the editor and run command prompt
Run the build command for said project
After the engine finishes some savepack steps, the error may be thrown
Tested versions
Reproducible in 4.2.1.stable - Currently testing 4.2.2.stable and 4.1.4.stable, and will test more versions when I can
System information
Windows 10 & 11 - Godot v4.2.1.stable - Vulkan (Mobile)
Issue description
After closing the editor and running an export via the command prompt, it will often fail with the following error:
It returns he exit code
3221225477
as well. If I run the build again, everything works as intended. Here's the build command I use:C:\>{GODOT_PATH} --path {PROJECT_PATH} --headless --verbose --export-debug Windows BUILDS
Instead of failing to export, the engine should finish successfully.
Steps to reproduce
Minimal reproduction project (MRP)
N/A