Open hsandt opened 4 months ago
Please try with 4.2.2
Confirmed bug with v4.2.2.stable.official [15073afe3]
I notice that in step 5, "Click: view is now refreshed, with nodes removed" I can also just move the mouse over the Node that is supposed to be removed and it also refreshes the view (but it was probably already like that in 4.2.1).
Tested versions
System information
Godot v4.2.1.stable - Ubuntu 22.04.4 LTS 22.04 - X11 - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 860M (nvidia; 535.161.07) - Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz (8 Threads)
Issue description
The Animation Tree panel's State Machine view does not update/refresh properly when undoing or redoing an Add node action. User must click on said area to force refresh.
Peek 2024-04-23 Animation Tree panel doesnt refresh on state machine add node undo-redo.webm
Steps to reproduce
Minimal reproduction project (MRP)
N/A