godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
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MacOS Red Bars Full Screen #91572

Open jdweaver14 opened 4 months ago

jdweaver14 commented 4 months ago

Tested versions

Reproducible on Mac Sonoma 14.4.1 Godot 4.2.1 stable.

System information

MaxOS Sonoma 14.4.1 Godot 4.2.1 Stable

Issue description

Whenever I go into fulls screen with a fixed aspect ratio, where the black bars should fill remaining space, there are weird red artifacts that take up the space.

Steps to reproduce

On Mac make a godot project with fixed aspect ratio, open it in full screen (not just maximized it needs to be full screen to reproduce)

Minimal reproduction project (MRP)

testexport.zip

Screenshot 2024-05-04 at 11 02 21 PM Screenshot 2024-05-04 at 11 01 57 PM
AideTechBot commented 4 months ago

I am having the same exact issue. This is happening when I run my project.

Specs: MacOS Sonoma 14.4.1 and Godot v4.2.1.stable.official.b09f793f5

EDIT: Same thing happened in v4.2.2.stable.mono.official.15073afe3

akien-mga commented 4 months ago

CC @bruvzg

bruvzg commented 4 months ago

I can't reproduce it with the current master, 4.2.1 or 4.2.2.