Closed lyuma closed 3 weeks ago
Adjust the logic for position and scale animation tracks in the Apply Node Transforms case To match how we adjust bone pose/rest, use basis.orthonormalized() for parentless bones.
Fixes #91893 Cc @TokageItLab @fire
Thanks!
Adjust the logic for position and scale animation tracks in the Apply Node Transforms case To match how we adjust bone pose/rest, use basis.orthonormalized() for parentless bones.
Fixes #91893 Cc @TokageItLab @fire