Windows 10 64 bit ryzen 5600. Godot 4.2.1 stable mono official b09f793f5
Issue description
I have a 64 bit integer I print the value of. It is the correct value.
my number is in the "quadrillions." (5 commas)
When I set the value, it changes to a number in the millions.
Steps to reproduce
Using GD Script
# Example number with commas : 12,345,678,901,234,567var my_id : int = 12345678901234567
print("My number is : " + str(my_id) )my_other_node.set_multiplayer_authority(my_id)print ( "Is my number the same? " + str(my_other_node.get_multiplayer_authority) )
Minimal reproduction project (MRP)
As far as I'm aware this is all you need.
I'm not using Godot's multiplayer API for anything. I WAS using that. The steps to reproduce should be capable of showing you the problem.
Tested versions
Godot 4.2 (mono) With GD Script
System information
Windows 10 64 bit ryzen 5600. Godot 4.2.1 stable mono official b09f793f5
Issue description
I have a 64 bit integer I print the value of. It is the correct value. my number is in the "quadrillions." (5 commas) When I set the value, it changes to a number in the millions.
Steps to reproduce
Using GD Script
# Example number with commas : 12,345,678,901,234,567
var my_id : int = 12345678901234567
print("My number is : " + str(my_id) )
my_other_node.set_multiplayer_authority(my_id)
print ( "Is my number the same? " + str(my_other_node.get_multiplayer_authority) )
Minimal reproduction project (MRP)
As far as I'm aware this is all you need. I'm not using Godot's multiplayer API for anything. I WAS using that. The steps to reproduce should be capable of showing you the problem.