Open Naputt1 opened 5 months ago
This is a known issue with Lavapipe in Forward+/Mobile, which I can reproduce on Linux. It does not occur with llvmpipe when using the Compatibility rendering method.
It's likely an issue that should be fixed in upstream Lavapipe, as I don't think we are doing anything against the Vulkan specification when rendering the 3D editor grid.
I'm using a vm so this might be the problem
VMs don't have Vulkan hardware acceleration available (and OpenGL support is often limited to OpenGL 2.x), so you should run Godot on bare metal whenever possible (or use VFIO passthrough). It'll also be much faster.
Tested versions
Godot Engine v4.3.beta1.official.a4f2ea91a - https://godotengine.org/ Vulkan 1.3.274 - Forward+ - Using Device #0: Unknown - llvmpipe (LLVM 17.0.6, 256 bits)
System information
Godot v4.3.beta1 - Ubuntu 24.04 LTS 24.04 - X11 - Vulkan (Forward+) - (software emulation on CPU) llvmpipe (LLVM 17.0.6, 256 bits) () - AMD Ryzen 5 PRO 4650U with Radeon Graphics (6 Threads)
Issue description
Not sure what is going on.
https://github.com/godotengine/godot/assets/94742489/3ec7c39c-9ebb-40e8-adaa-40553503740a
I'm using a vm so this might be the problem
Steps to reproduce
open an empty project
Minimal reproduction project (MRP)
empty project