macOS 12.6.7 - Vulkan (Mobile) - integrated Apple M1 Pro - Apple M1 Pro (10 Threads)
Issue description
Graph nodes cannot be deleted with hotkey in visual shader editor. Once delete key is pressed, deletion for scene node is triggered. This behavior is noticed for custom GraphEdit/GraphNode too.
Steps to reproduce
Create new resource -> visual shader
Open visual shader editor
Create any node
Select node created
Press delete (Cmd+Backspace)
Expected: graph node is deleted
Actual: pop-up window about deletion of scene node appears
An input focus issue where the visual shader editor is missing a shortcut context.
The shortcut for deleting GraphNodes on macOS isn't set to Cmd + Delete, so it mismatches the Delete Node shortcut and doesn't override it accordingly.
Tested versions
Godot v4.2.2.stable
System information
macOS 12.6.7 - Vulkan (Mobile) - integrated Apple M1 Pro - Apple M1 Pro (10 Threads)
Issue description
Graph nodes cannot be deleted with hotkey in visual shader editor. Once delete key is pressed, deletion for scene node is triggered. This behavior is noticed for custom GraphEdit/GraphNode too.
Steps to reproduce
Expected: graph node is deleted Actual: pop-up window about deletion of scene node appears
Minimal reproduction project (MRP)
Empty project