godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
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Add alternative shortcut to Ctrl + Alt + M (Align Transform with View) due to GeForce Experience conflict #93668

Open Chaosus opened 1 week ago

Chaosus commented 1 week ago

Tested versions

System information

Windows 11

Issue description

When I attempt to press this combination, the connected shortcut doesn't work (currently it's bound to Align Transform To View function within 3D editor). All other combinations are working (including Control+M or Alt+M).

Note: I'm using a mechanical keyboard that should work correctly.

Steps to reproduce

It's easily can be checked in that window (it's not registering that combination):

изображение

Minimal reproduction project (MRP)

No need, too easy to reproduce

Calinou commented 1 week ago

I noticed Ctrl + Alt + M is occasionally ignored by the 3D editor as well (on Linux). I can't find a rhyme or reason to this though.

Chaosus commented 1 week ago

It's confusing - because it does not work in other applications as well, and if you check it on https://keyboard-test.space/ it behaves differently when pressing compared to other buttons.

Chaosus commented 1 week ago

Ah, it's bounded to the NVidia Geforce Experience, which intercepting that keyboard combo. After removing this from its settings, it starts to work correctly.

Calinou commented 1 week ago

Ah, it's bounded to the NVidia Geforce Experience, which intercepting that keyboard combo. After removing this from its settings, it starts to work correctly.

This might be a good reason to find a different default, if it's the default in GeForce Experience. The majority of PC users are using NVIDIA + Windows after all.