Open Arnklit opened 4 days ago
Thank you for reporting, consolidating in:
See there for more details, if you think something was missed about this and it's not the same issue, please comment here and it can be reopened
It's not the same issue. The cause is the same, but the fix is different.
Tested versions
4.2.2.Stable and 4.2.beta2
System information
Godot v4.3.beta2 - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4070 Laptop GPU (NVIDIA; 31.0.15.4633) - AMD Ryzen 7 7840HS w/ Radeon 780M Graphics (16 Threads)
Issue description
Selecting an AnimationPlayer node after having an AnimationTree node selected, doesn't open the Animation editor when the AnimationTree editor closes.
https://github.com/godotengine/godot/assets/4955051/5b0b4c5b-4da3-43dd-9a42-d4c0540b56fe
Steps to reproduce
Minimal reproduction project (MRP)
NA