Open PossiblePanda opened 1 month ago
Found out the cause, I had a texture "pillwhite.jpg" which failed to import. Whenever it would autosave it would throw this error, and put me back on game.gd
core/io/image_loader.cpp:101 - Error loading image: res://Assets/Textures/items/icon/pillwhite.jpg Error importing 'res://Assets/Textures/items/icon/pillwhite.jpg'.
Tested versions
System information
Godot v4.3.beta2 - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4060 Laptop GPU (NVIDIA; 31.0.15.4692) - 13th Gen Intel(R) Core(TM) i7-13700HX (24 Threads)
Issue description
When my Godot autosaves, it automatically changes my active script to "game.gd", even if I have it closed. This issue persists when reopening Godot and restarting my computer.
Steps to reproduce
Unsure on how to reproduce.
Minimal reproduction project (MRP)
[Uploading MRP.zip…]()
Here is my project.