Open alvinhochun opened 2 months ago
I can confirm this on 4.3.rc https://github.com/godotengine/godot/commit/e343dbbcc1030f04dc5833f1c19d267a17332ca9 (Windows 11 23H2).
I'm getting a similar error on exit:
ERROR: Pages in use exist at exit in PagedAllocator: N7Variant5Pools11BucketSmallE
at: ~PagedAllocator (./core/templates/paged_allocator.h:170)
But for a OpenGL API 4.1 Metal - 88.1 - Compatibility project on macOS 14.6.1 in 4.3.stable, so I'm guessing this has a different cause.
Tested versions
System information
Windows 10 - v4.3.beta3.official [82cedc83c]
Issue description
Backtrace:
Steps to reproduce
Run editor with
--rendering-method forward_plus --rendering-driver d3d12
and close it.Minimal reproduction project (MRP)
N/A