Open tobydjones opened 4 months ago
This sounds like it's not a Godot problem but the VM, I'd say that if it doesn't happen on a genuine machine the error lies in the implementation of the VM and if we can identify the cause and it's trivial to fix we can do that
I should have said my home PC is Windows 10, not Ubuntu, so I can't rule out Ubuntu itself, but it could well be the VM. What can I do to help track down the issue? Is there any software I can install? Thanks. There's no core-dump, is that a setting or something I have to install? Would it be useful?
I don't know in this case, will see if I can find some resources, but might be someone else who can point in the right direction as well
That looks very promising, thank you.
(edit) Unfortunately that's not the issue, as my project is in Compatibility mode
Can't imagine Godot requiring next gen SIMD instructions. Got to find out what's in that core dump to be sure.
@huwpascoe Here's the: core dump
I will attempt to look myself, though I don't know what I'm doing...
gdb gave me:
I found this thread about compiling Godot with debugging symbols but I don't want to have to go through that hassle. Is there anywhere I can download 4.2.2 with debugging symbols included please?
If it's possible to get gdb to show the actual data at that address or an asm view or something then that'd help.
Tested versions
System information
Godot v4.2.2.stable - Ubuntu 22.04.4 LTS 22.04 - X11 - GLES3 (Compatibility) - llvmpipe (LLVM 15.0.7, 256 bits) () - Intel(R) Xeon(R) Platinum 8272CL CPU @ 2.60GHz (2 Threads)
Issue description
I have been using Godot on an Azure VM (Ubuntu) for a few months with no issues. Yesterday, however, the editor started crashing a minute or so after opening my project, with no error message.
Here's the verbose output of my actual project: godot crash - game server project.txt