Open Attaulhaleem opened 4 months ago
Just FYI I tried in v4.3.beta3.official [82cedc83c]. Cannot get it to happen
Just tried in v4.3.beta3.official [82cedc83c] and the issue still exists. It only happens when a .gd file is open in Script view and when opening certain tabs like "Audio".
I just tried it on Linux. I get it to happen when in the godot ide is opened in window mode as opposed to full screen. It looks like the Audio tag maximizes to accomodate the audio tunner on the left and pushes everything else down. If I resize I can get to the tabs. I think it happens with the other tab such as Shader,
I think it's aesthetically a bug since there is no indicator to scroll or resize to see the tabs at the bottom
Tested versions
System information
Godot v4.2.2.stable - Windows 10.0.22631 - Vulkan (Mobile) - integrated Intel(R) UHD Graphics 620 (Intel Corporation; 27.20.100.8853) - Intel(R) Core(TM) i3-8130U CPU @ 2.20GHz (4 Threads)
Issue description
When moving from "2D" to "Script" view, the labels for the Bottom Panel disappear. This happens only when a script is open. If we close the script(s), the labels reappear. This makes it inconvenient to minimize the Bottom Panel in Script view and I often have to shift back to 2D view just to minimize it.
I am using Godot on a FHD (1920x1080) 14'' laptop screen.
Steps to reproduce
Create a scene, save it and attach a script to it. In "2D" view, select "Audio" in Bottom Panel and change to "Script" view. If the "Script" view has a script file open, the labels in the Bottom Panel disappear and there is no way to minimize the Bottom Panel in script view except by going back to "2D" view.
https://github.com/user-attachments/assets/3834b872-7916-4eba-989e-23e2d0d664fe
Minimal reproduction project (MRP)
MRP.zip