Closed Kolthas closed 1 month ago
Can't replicate based on these instructions, on Windows 11
Maybe you have S assigned in ui_cancel
.
Maybe you have S assigned in
ui_cancel
.
That was the problem, for some reason in all versions after 4.0.3 stable, it is configured this way by default, as far as I can see. Thanks, I've been having this problem for months without knowing how to fix it.
it is configured this way by default, as far as I can see.
It is not, and even if it had been in a past version it wouldn't happen in 4.3 where it is not a default bind, this is something you've must have configured yourself at some point
Tested versions
From version 4.0.4-rc1 to Godot 4.3 rc1 (the last one you can download).
System information
Godot v4.3.rc1 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated AMD Radeon(TM) RX 6500 XT - AMD Ryzen 5 3600 6-Core Processor (12 Threads)
Issue description
In any window, since the program is running, every time I press the “S” key on my keyboard, the current window closes. As if I press the command ctrl+Q. Occurs in the project selection window as well.
Steps to reproduce
Open it, press "S" key...
Minimal reproduction project (MRP)
N/A